One, they will throw out curses like some evil mage and play a card called Disorienting Birge, which will disadvantage all enemies. We will include all the top-notch classes in the first category, the S tier. It is a pretty interesting and strong class but it must be in the C tier. Hi! That is a curse for every monster. The Orchid Spellweaver is another of the six starter characters. Also, it does not have many healing alternatives. It cannot hit many targets, which adds to its weakness. RELATED: 10Best Board Games For Monsters and Kaiju Fans. As the Soothsinger youll blast your music to bolsters your allies and hinder monsters. Ive created a Sawbones guide that focusses on Crowd Control and Support. Get this card out early in the scenario to gain three experience points by the time you reach the end of the character token track. To see the class in more detail, Ive created a Nightshroud Guide focussing on Invisibility and single hit monster removal! The Soothsinger is the bard class of Gloomhaven. Talking about scaling, Mindthief has got a couple of cards. Im a huge fan of the Add Target perks. If you want to know the Summoner class in more detail, go check it out! Moreover, this class can also provide healing if there is a need. Just dont go overboard with loss cards, you dont have abilities to recover cards. To increase its efficiency in battles, it uses different elements which add to its powers. As your skills in the game change, your preferences will also change, with most experienced players preferring to have one or two easy-to-use classes in their party. Thanks to the Soothsingers songs, experience is easy to come by. A physical class that can deal decent damage and tank when needed. On the other hand, considering its positive aspects, it has Med packs, which are pretty good because they give some longevity to the other players. They deal heavy melee and range-based damage, and their special ability allows them to refresh spent items for themselves and teammates alongside providing occasional healing and defense. The Soothsinger will also collect experience points from regular abilities too, just like other classes. Firstly, I need to say that the colour of the Plagueheralds cards is beautiful. With copious amounts of hard CC combined with the ability to fill the monster deck with 10 Curses in 2 turns (post-4) and then make all their attacks have Disadvantage, your party members will view damage as a faint memory when she's in your party. However, the Summoner gets to deal additional damage each turn via their summons. This allows you to refresh one of your consumed items and its a discard, not a loss card too. Most of the abilities are melee. The combination of melee and ranged damage, his board control abilities, the extremely high health and good damage mitigation make this character the perfect ally that you always want in a party. That is a loss ability though. Go invisible and creep up on them instead! Its in your interest to take out monsters as quickly as possible and fortunately youre pretty good at it! You will find above-average classes in the B tier. The Plagueherald is definitely better as a support class for a larger party of 3-4 players. And that card is unlocked at level 8. The other ability on the 2 hex loot card allows you to refresh all your consumed items. Theyll charge in and do stuff on their own terms. Besides having what might be the coolest model in Gloomhaven, the Plagueherald is a ranged character with low health who poisons, curses and muddles monsters. He can solo most 2p scenarios, which sort of says all that needs to be said, and doesn't care at all about difficulty level (he scales better than any other character in the game relatively to monster level). So you could go for an aggressive strategy and have lots of summons out to deal high damage quickly. The only downside is that you need a really good understanding of elements and magic if you want to use this class effectively. RELATED:The 10 Most Expensive Board Games And Tabletop Games You Can Buy Today. And they are minor looting abilities too. EmilyHi, Im Emily, the tabletop gamer behind My Kind of Meeple. Youre happy to share your shields and provide protection to yourself and others when monsters get a little too close for comfort. But that doesnt matter. Trying to play this class like a support is a trap (although this class can do amazing things supporting a tank class, but that's just with a one-off ability, not the focus of your play for the scenario). But you can have a lot of fun and be very effective by manipulating monsters and allies. The Mindthief's only real weakness is being a sort of glass cannon at low levels where you do need to go into melee often, but she typically has the initiative/movement/CC tools (+Invis) to make that work without much difficulty. The level 1 summons are effective against lower level basic monsters. Summons beings and energy from another plane of the universe to do her bidding. It deals base damage of 4 which targets all adjacent monsters. The epitome of Inox strength and ferocity exists in the Berserker; a tribal warrior who goes to self-sacrificing lengths to keep her people safe, giving her unnatural reserves of power. Then when your summons are out you need to balance going in yourself with supporting your summons. https://bit.ly/2wNsd7eUnlock special perks on our Patreon! One heal ability is pretty unique. But not your bear. It is extremely difficult to play. It will be more effective if the size of the party is small. The Scoundrels damage output is outrageous, killing normal enemies in one hit and being able to attack with poison. Often, the lower her hit points, the more damage she does. Your hit points are not amazing. There are two key things for playing the Elementalist class: Ive written a full class guide for the Elementalist which you can check out for more details on one way he can be played. It is not a super fun class, and it takes a good amount of time to master the Summoner. His slowest cards are his 7 summons. One hit can get you into real trouble. Gloomhaven sees your group playing through numerous deadly scenarios where your choices and decisions alter the story and its conclusion. The thing that sets the Soothsingers movement abilities apart is that they often come with status effects. Instead, you place them to one side of your play area and they are available to you in addition to your regular cards. Its high movement can also allow it to move to any area of the board it deems fit, provinguseful both in battle and on certain missions. But he can output much damage, so we have placed him in the A tier. It is one of the games versatile classes that is almost invulnerable. When things go well, they go really well, but when they go badly, there's so little you can personally do to remain effective. The Elementalist can do some awesome damage with the right elements in the room. You can view the terms & can opt-out of email-based ad targetting here. The Beast Tyrant has low health, starting at 6 and going up to a maximum of only 14 at level 9. Final tier list and wanted an updated video for obvious reasons. You may set traps for them, summon animals to help you take them out, or increase your allies damage to take your mark down as quickly as possible. The Elementalist has quite high initiative numbers generally with 20 of their 29 cards having an initiative of 33 or higher. Gloomhaven - Which Classes are the most broken? Although, as tough as he is, the bear is still not smart enough to open doors! Espaol - Latinoamrica (Spanish - Latin America). Lets Discuss this. So you will be able to keep up with the group. The things that affect the placement of each class in the tier list are how easy they are to play at the start of the game, how effective they are at the end game, and how they interact with others. In that case, the perks dont hugely matter. Oversized Pack has an ability which allows you to refresh all your consumed items so youll likely want to hang onto this ability as well. Youre so selfless that youll even give your allies your cards and reduce your own stamina to help them. Starting at 8 and going up to a maximum of 20 you wont be an effective tank. The second loot ability is on the Gathering Doom card. Valrath can become Sunkeepers those who can tap into their demonic heritage and harness their powers for righteousness. Youll be using the top half of it for extra damage and experience points. Looking at the Beast Tyrant from a purely numbers perspective, if you combine the health of the bear and the Beast Tyrant, this class has the highest health in Gloomhaven. He can remove negative effects from allies, shield them from harm and give his cards to other players that need them. The first one is a psychic projection which is not a very good card. This item will only be visible to you, admins, and anyone marked as a creator. Despite being one of the most powerful classes in Gloomhaven, the basic abilities of the Nightshroud are nothing special. As a group of four, you can use these classes effectively without spending time strategizing around your weaknesses. Its utility is not super powerful, but thematically, it is cool. The Shield perk is also one to grab if youre tanking. Some tricks are involved, which players learn when they get hands-on experience. D tier is the last category on this Gloomhaventier list. Similar Article: HOTS Tier List: Current Meta Heroes Ranked. https://www.reddit.com/r/Gloomhaven/wiki/class_resources/, https://www.youtube.com/@neuralnetgames6540/. Go check it out for a deep dive on into this class! We would appreciate it if you want to give us feedback or suggestions. The Heal and Stun perks show that you really can decide which direction you want to take this character. The negative item effects perk is great for allowing you to wear heavy armour without penalty. As a great damage dealing class, your group will be relying on you to help pick off monsters. There is also only one ability in the Quartermasters deck that is persistent and gains you an experience point each time your character token moves along it. In the discussion above, we tried our best to give you a detailed overview of all the 22 classes in Gloomhaven. A good example would be a class that works as a healer, which wont be effective on their own but can cause an average party to become unbeatable when used correctly. The Gloomhaven Nightshroud feels very much like playing a stealthy ninja. The Mindthief is by far the most complicated starting class to play in Gloomhaven. This makes perfect sense because your support abilities often require you to be adjacent to allies. Gloomhaven Item Tier List - YouTube 0:00 / 49:58 Intro #gloomhaven #boardgames #cooperative Gloomhaven Item Tier List 15,737 views Mar 12, 2021 251 Dislike MandatoryQuest 7.02K. Moving is one of the ways you can generate elements. The second is mass hysteria, where you can have two active augments. Who needs support? I personally always like to take the ignore negative scenario effects perk for the pure joy of rejecting whichever negatives come my way. There are plenty of abilities in the deck that deal damage to yourself as well as monsters. So as the Nightshroud youll do pretty low damage on one turn, high damage on the next with the occasional instant vanquish thrown in! She writes for The Gamer and couldn't be happier about it. Rage Badger Discord:. Spellweaver can also summon a living torch summoning a burning avatar, with a range of three. Of the 30 cards, 13 of them have movement abilities to help you scoot around and get in front of monsters. At first glance, the 9 card limit makes it look like youll be exhausted really quickly. As a support and healing class, the Tinkerer is one of the most interesting classes in Gloomhaven. Who knows how much money she could have saved had she not been introduced to the wonderful realms of Minecraft at the age of 6. Beast Tyrant - Beast / Bear face / Angry cow The two mini class is a ranged class who can summon and command a bear and other creatures. Generally, there are more cards with shields, heals and ally buffs. You have high health. I can definitely recommend any of the Gripeaway guides on reddit (available through here https://www.reddit.com/r/Gloomhaven/wiki/class_resources/) or any of the guides from Neural Net Games on YouTube (https://www.youtube.com/@neuralnetgames6540/). The more rifts you put out, the better things get. The best way to play the Elementalist is with someone who generates elements, and you play two characters yourself so that you have perfect information and can go absolute beast mode. Dooms are unique to the Doomstalker and only one Doom can be in play at any one time (until level 5). Theres no help for those you have marked. Each party size (2, 3 and 4) is individually rated as this can have a dramatic impact on character effectiveness and allows you to build the best 4 player party, best 3 player party and best 2 player party. New Strategies, Kickstarter Picks, What I'm Playing + Special Extras! This is because you have to consistently work around others and think about whether you want to summon decoys, heal people, hit an enemy with a flame, or hurl a net at an oncoming monster! With only the Best Tyrant and Cragheart going down to B-tier when paired with a large party that does not have the right mixture of support classes. These are two of the most powerful cards. There are only a few S-tier classes, usually at this tier alone, in a group, or with the player count maxed out. The first thing is rifts. It was originally released as a Target exclusive in July 2020 but then released worldwide in August. We recommend that you consider these when playing with new players that have learned at least the most basic principles of the game. Your poison will eat away at monsters turn after turn, while curses overwhelm their modifier deck causing them to miss with increasing frequency. Itis a decent control class, but making the best out of this class is not a piece of cake. It is a tricky to play because you need to plan several turns ahead. So its a bit late to be hugely valuable for levelling. Both loot cards are level 1 cards but to be honest, I doubt you will ever use them. 3. She has great damage, incredible CC, great mobility, and good flexibility to attack from melee or range after gaining some levels. Ignore negative scenario effects is one of my favourite perks in all of Gloomhaven and Ill always grab it when its on a perk sheet. Besides that, it is not a great late-game class as it has a lot of timing issues. Contents 1 Gameplay 2 Starting Classes 2.1 In Gloomhaven: 2.2 In Forgotten Circles: The bear has high health, starting with 10 at level 1 and increasing to 26 at level 9. Before I get into the details, a few notes on how this will be formatted: Scenario Name/Number - All scenarios will be listed with both their number and their name. So embrace it. This is where the Cragheart comes in. The issue is there arent many cards you can use to boost, control and heal your summons. *Not an iron clad review, just a 30 second analysis I threw together for an example, I welcome criticisms on it as well as I have not seen all classes yet.*. Besides, it is situational and requires so much planning. The Elementalist deck is incredibly versatile. Before we dive into this tier list, we would like to say that choosing a class is a matter of personal opinion. So make the most of them. Theres a clear winner here. Excluding the medical pack cards, the Sawbones has 8 cards with an initiative of below 20. Two Americas. It makes perfect sense for the character and is pretty useful for maxing out your items and potions. Only two of the Plageheralds cards have an initiative of below 20. The 10 Most Expensive Board Games And Tabletop Games You Can Buy Today, 10Best Board Games For Monsters and Kaiju Fans. Its because movement is generally saved for getting into the right positions for abilities and adjacent monster bonuses. Contents [ Hide] Introduction Core Scenarios (1-10) Core Scenarios (11-20) Core Scenarios (21-30) Core Scenarios (31-40) Core Scenarios (41-51) With 11 cards, the Sunkeepers stamina is ok. Using their instrument and incredible voice, the Soothsinger boosts allies and hinders monsters. One drawback which brings it down to this tier is that it exhausts early quite a bit, making it less effective. For a 2 player group, a damage build could be more helpful. With the curse build, its less obvious to see the impact of adding more curse cards to the monster modifier deck until you experience it for yourself. The Berserker cards focus on damage, health in terms of healing and trading for damage, and moving. First and foremost, the level at which this class is played makes an enormous difference, with the class struggling at low levels and excelling at higher levels. Youll use your powers over the infinite plains to hide yourself in shadow and stealthily deliver powerful blows on your opponents. As a support class, youll see there are a fair few abilities that help your allies like Bless, Strengthen and recover cards. As you access higher level cards youll also notice the purpose of the summons shifting from damage to decoys and support. As a mostly ranged class, youre away from where the gold is dropped, you have very few movement abilities and only 1 loot ability. The Music Note is the most game-breaking class. Youll level quite slowly because the majority of the experience points are given on loss cards, or when an element is consumed when casting. And thats not going to be very often at all. Its efficiency in battles, it is situational and requires so much planning focus on damage, incredible CC great... Into this class is a pretty interesting and strong class but it must be the! 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